Introduction to Gulp.js 3: Build, Clean and Jekyll
This is the 3rd part of my series, Introduction to Gulp.js. Today I will write the build task, which will execute all other tasks needed for a build, the task to delete assets for a fresh start, and the task to create my Jekyll site.
Build
Now I create a build
task. This task will run all other tasks, which are needed to create the site. By default, Gulp.js runs all tasks in parallel. That’s why I will get a problem if a specific order is needed. I will need a node module that runs tasks in a sequence:
$ npm install --save-dev run-sequence@1.1.4
Next, I create the task:
gulp/tasks/development/build.js
var gulp = require("gulp");
var runSequence = require("run-sequence");
/**
* Run all tasks needed for a build in a defined order
*/
gulp.task("build", function (callback) {
runSequence("delete", ["jekyll", "sass", "scripts", "images", "copy:fonts"], "base64", callback);
});
This task will first delete the assets’ folder (Jekyll is deleted by default), then create in parallel the Jekyll site, CSS files from SASS files, bundle the JavaScript files, copy images to the assets folder and copy vector fonts. After the sass
task is finished, I replace links to small PNG files with Base64 encoding to inline them in my CSS files.
You should comment out tasks, we haven’t written until now, or Gulp cannot run. I just included them, so we don’t need to come back for each task we write and add a line.
Delete Assets
To wipe out all files in the asset folder, I use the node module del
.
$ npm install --save-dev del@0.1.3
I need to add a config for deleting:
gulp/config.js
browsersync: {
...
},
delete: {
src: [developmentAssets]
}
I will shorten all configuration options from now on. Every task will have its option section. These are JavaScript objects, please remember the trailing comma if you add a new configuration option.
The task will look like this:
gulp/tasks/development/delete.js
var gulp = require("gulp");
var del = require("del");
var config = require("../../config").delete;
/**
* Delete folders and files
*/
gulp.task("delete", function (callback) {
del(config.src, callback);
});
If you use a newer version of del
or run into trouble because del
doesn’t finish, try deleting the callback
from the function.
Jekyll
Next, I will write the configuration and the task to create the Jekyll site:
gulp/config.js
jekyll: {
development: {
src: src,
dest: development,
config: '_config.yml'
}
}
gulp/config/development/jekyll.js
var gulp = require("gulp");
var cp = require("child_process");
var browsersync = require("browser-sync");
var config = require("../../config").jekyll.development;
/**
* Build the Jekyll Site
*/
gulp.task("jekyll", function (done) {
browsersync.notify("Compiling Jekyll");
return cp
.spawn(
"bundle",
[
"exec",
"jekyll",
"build",
"-q",
"--source=" + config.src,
"--destination=" + config.dest,
"--config=" + config.config,
],
{ stdio: "inherit" }
)
.on("close", done);
});
gulp.task("jekyll-rebuild", ["jekyll"], function () {
browsersync.reload();
});
There is a gulp plugin for Jekyll, but it’s alpha and was blacklisted because it’s not needed, as you can run shell tasks with a node. But I have to send the done
status when the task is finished.
All this task is doing is running jekyll build
with some options. I use app
as the source folder, build/development
as the target, and point to my _config.yml
.
I put my _config.yml
and other configuration files always at the root of my project. If you don’t like that, you need to update the configuration to point to the location of your _config.yml
.
I have a second Jekyll build task jekyll-rebuild
, which is only a wrapper for a rebuild. All it does is reload the Browser when the build is completed.
Conclusion
This concludes the 3rd part of my series, Introduction to Gulp.js. We learned how to run files in specified order with run-sequence
, how to delete files and folders, and how to execute a shell task like Jekyll.